Version 0.10 | Local Multiplayer Added!
Good evening everyone! It's a crispy 11:40 PM here in the farmlands, and what better time to dev than now? The answer: There is none.
I'll keep this log short and sweet. I spent a good chunk of time today resolving a new bug generated in 0.08. That's ok though, it's all taken care of now. In this release I also went through and redesigned a few tidbits. The biggest news is that I've added local multiplayer! *confetti and mlg horns* It's only local currently as that was the goal before beta release. There is only support for 4 players right now (Alpha goal), though adding the extra 4 players for our release goal of 8 will be a snap. Now that I have the system designed and working. :)
Big Bad Bugs Terminated:
Version 0.08 introduced a bug with the main menu controller support, it's all fixed now though. ;)
Feature Fresh out of the Fryer:
Added Local Multiplayer Support for up to 4 Players
Added Placeholder for Encyclodexicon (Rather than having it navigate to the "Play" screen)
Files
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Masquercade
A fast paced, multiplayer game of mini-games.
Status | Prototype |
Author | StudioNameHere |
Tags | 2D, 8-players, Atmospheric, minigames, Multiplayer, Story Rich |
Languages | English |
More posts
- Version 0.898 | Another Bundle of UpdatesNov 07, 2019
- Version 0.897 | Small UpdateApr 09, 2019
- New AdditionsFeb 27, 2019
- Version 0.89 | Extremo CorruptionFeb 06, 2019
- Version 0.82 | Clicky Clicker ClicksAug 09, 2018
- Version 0.72 | Zoom Zoom BabyJul 30, 2018
- Version 0.65 | So So Many Improvements Oh My!Jul 17, 2018
- Version 0.20 | Momentum is MomentousApr 24, 2018
- Version 0.17 | EfficiencyApr 19, 2018
- Version 0.15 | To Macro Select and Beyond!Apr 18, 2018
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