Version 0.65 | So So Many Improvements Oh My!
Good evening everyone! I know it's been a while since my last devlog, and there is a good reason for that. I've been digging at the Online Multiplayer feature for a while and have made some great progress! It's not quite ready yet though, and I'd prefer there be a playable version out sooner than later. :) For now, online play has been tabled for Beta release (as originally planned) and I'm back to the Alpha release.
There isn't a whole lot of new stuff to see on this release, 90% of it was all on the backend or related to Online play (which is currently disabled). 10% was bug fixes and improvements to efficiency in the code. More juicy additions are coming next. ;)
Features Fallen From The Heavens
- Fixed Video Settings Not Saving and Loading Properly on Launch
- Separated Local and Online Resources to Keep Things Tidy and Mentally Comprehendable
- Several Code Improvements to Increase Performance and Productivity Potential
Files
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Masquercade
A fast paced, multiplayer game of mini-games.
Status | Prototype |
Author | StudioNameHere |
Tags | 2D, 8-players, Atmospheric, minigames, Multiplayer, Story Rich |
Languages | English |
More posts
- Version 0.898 | Another Bundle of UpdatesNov 07, 2019
- Version 0.897 | Small UpdateApr 09, 2019
- New AdditionsFeb 27, 2019
- Version 0.89 | Extremo CorruptionFeb 06, 2019
- Version 0.82 | Clicky Clicker ClicksAug 09, 2018
- Version 0.72 | Zoom Zoom BabyJul 30, 2018
- Version 0.20 | Momentum is MomentousApr 24, 2018
- Version 0.17 | EfficiencyApr 19, 2018
- Version 0.15 | To Macro Select and Beyond!Apr 18, 2018
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