Version 0.17 | Efficiency
Masquercade » Devlog
It's a lovely evening here in the snowlands. What better time to dev? :)
Before we jump right in: I'll be running through a code efficiency review before first stage release (ie Alpha). That way everyone runs smooth and crispy. This is a task I've come up with this evening as I think the performance will improve significantly. Now, it's time to jump in!
Featured Features
- Players Properly Lock In and Can Move Forward to the Macro Select from Character Select
- Macro Select Is Functional Short of Few Global Configurations
- Macro Select Is Visually Ready for Alpha Release
- Back Button Now Accepts B Button or Hover and A Button (This Will Make the Most Sense to Xbox Users)
Bugs Tossed Into the Fryer
- Players Can No Longer Crash The Game By Smashing the A Button 6 Million Times on a Character
- "Press Start to Begin" No Longer Appears Before All Players are Ready
- Skipping the Splash Screen No Longer Causes Random, and Scary, Screen Blackouts
As always I'll keep you all updated as I continue to move forward. :)
Files
Masquercade PreAlpha 1.17 27 MB
Apr 19, 2018
Get Masquercade
Masquercade
A fast paced, multiplayer game of mini-games.
Status | Prototype |
Author | StudioNameHere |
Tags | 2D, 8-players, Atmospheric, minigames, Multiplayer, Story Rich |
Languages | English |
More posts
- Version 0.898 | Another Bundle of UpdatesNov 07, 2019
- Version 0.897 | Small UpdateApr 09, 2019
- New AdditionsFeb 27, 2019
- Version 0.89 | Extremo CorruptionFeb 06, 2019
- Version 0.82 | Clicky Clicker ClicksAug 09, 2018
- Version 0.72 | Zoom Zoom BabyJul 30, 2018
- Version 0.65 | So So Many Improvements Oh My!Jul 17, 2018
- Version 0.20 | Momentum is MomentousApr 24, 2018
- Version 0.15 | To Macro Select and Beyond!Apr 18, 2018
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