Version 0.08 | Art Design Is Still Hard
Good evening everyone!
I've been in a bit of a slump lately, but that happens now and again. Keep on chugging forward. This latest release has moved us far forward in the character select. It's been a bit of a design puzzle to keep everything functional for multiplayer later on. Better to build it right the first time around than to make everyone wait while I fix my own code. That's a waste of everyone's time. Anyway, on to the notes!
Bugs Terminated: My god awful design of the character select.
Features AHoy!: All 4 alpha characters have been added to the character select. 4 additional characters to be added in beta along with local multiplayer. (Though that will likely be added in Alpha as I'm building around it).
Also, here is some more art for your enjoyment. :)
Files
Get Masquercade
Masquercade
A fast paced, multiplayer game of mini-games.
Status | Prototype |
Author | StudioNameHere |
Tags | 2D, 8-players, Atmospheric, minigames, Multiplayer, Story Rich |
Languages | English |
More posts
- Version 0.898 | Another Bundle of UpdatesNov 07, 2019
- Version 0.897 | Small UpdateApr 09, 2019
- New AdditionsFeb 27, 2019
- Version 0.89 | Extremo CorruptionFeb 06, 2019
- Version 0.82 | Clicky Clicker ClicksAug 09, 2018
- Version 0.72 | Zoom Zoom BabyJul 30, 2018
- Version 0.65 | So So Many Improvements Oh My!Jul 17, 2018
- Version 0.20 | Momentum is MomentousApr 24, 2018
- Version 0.17 | EfficiencyApr 19, 2018
- Version 0.15 | To Macro Select and Beyond!Apr 18, 2018
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